WebApr 8, 2024 · class MyServerCallbacks: public BLEServerCallbacks { void onConnect (BLEServer* pServer) { deviceConnected = true; }; This looks dodgy to me. Shouldn't the method be public? In any case, add a print statement to ensure this is actually running. Share Improve this answer Follow edited Apr 8, 2024 at 20:25 answered Apr 8, 2024 at 20:19 … WebDec 7, 2024 · class MyServerCallbacks: public BLEServerCallbacks { void onConnect (BLEServer* pServer) { deviceConnected = true; }; void onDisconnect (BLEServer* pServer) { deviceConnected = false; } }; class MyCallbacks: public BLECharacteristicCallbacks { void onWrite (BLECharacteristic *pCharacteristic) { uint8_t* received_data = pCharacteristic …
Clarification of a Nest Class Callback function in C++ for …
The callback function MyServerCallbacks () changes the boolean variable deviceConnected to true or false according to the current state of the BLE device. This means that if a client is connected to the server, the state is true. If the client disconnects, the boolean variable changes to false. WebAug 26, 2024 · All that works fine I've connected a small touchpad to put the esp32 into deep sleep mode using the esp_deep_sleep_start () function . The controller itself goes to sleep and can be woken up using the following 2 lines: touchAttachInterrupt (T0, wakeCallback, TOUCH_THRESHOLD); esp_sleep_enable_touchpad_wakeup (); In order to communicate … thuy wants to advocate for clean air laws
c++ - ESP32 touch sensor for deep sleep - Stack Overflow
Web关于esp32蓝牙模块的使用——esp32学习笔记零、前言esp32自带蓝牙模块可以让我们进行蓝牙连接并进行数据交换一、经典蓝牙BT首先来编写代码,经典蓝牙的使用非常简单,首先声明使用了BluetoothSerial这个库,然后使用SerialBT.begin函数设置蓝牙的名字,... WebMar 11, 2024 · Setup the BLE client for every BLE Server, later when connect to the device, notify callback will be set. When the BLE server is found, ESP32 will try to connect to it. … http://www.iotword.com/9340.html thuy wagner